Latest post Mon, Nov 11 2019 10:06 AM by KaH. 0 replies.
Page 1 of 1 (1 items)
Sort Posts: Previous Next
  • Mon, Nov 11 2019 10:06 AM

    • KaH
    • Not Ranked
    • Joined on Tue, Oct 2 2012
    • Posts 20
    • Points 220

    Porting an AMT2 based application to AMT3


    we've used AMT2 to read a set MXF Op Atom files created by bmxlib/bmxtranswrap and to transfer those files to Interplay/ISIS including checkin. This even worked without an AAF file.

    I've read the documention of AMT3 and did some tests with the included demo application. Reading of MXF OP Atom files seem to depend on an AAF file. Trying to read a set of those without one fails with error message "requires MXF license".

    Is our AMT2 workflow possible at all with AMT3?

    Does reading a set of MXF OP Atom files without an accompanied AAF file really require a license? Is this a supported workflow?

    Thanks in advance.


Page 1 of 1 (1 items)

© Copyright 2011 Avid Technology, Inc.  Terms of Use |  Privacy Policy |  Site Map |  Find a Reseller