Latest post Mon, Oct 1 2012 7:58 PM by robg. 0 replies.
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  • Mon, Oct 1 2012 7:58 PM

    • robg
    • Top 500 Contributor
    • Joined on Fri, Nov 4 2005
    • Tewksbury, MA
    • Posts 494
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    • ! Avid Employee
      Avid Developer Moderator

    Avid Interplay Web Services 2.6.1

    The Avid Interplay WS v2.6.1 release fixes the following bugs:

    Duplicate: Fixed a bug where duplicated sequences via Web services lose the links to 3D Warp renders.

    The Avid Interplay WS v2.6 release fixes the following bugs

    AddRestriction: Fixed a bug where WS returned an error when parsing a valid frame number.

    CreateShotList: Fixed a bug where WS returned an incorrect duration for 50 fps master clips.

    GetUMIDLocator: Fixed a bug where subclips returned the wrong time code in

    some cases.

    SaveUMIDLocator: Fixed a bug where subclips returned an "out of range" error when the frame number was actually within the range.

    SaveUMIDLocator: Fixed a bug where subclips created the wrong offset for timecode locators.

    CreateShotlist: Fixed a bug where the system displayed an out of range time code in SD format when the input was in HD format.

    GetClipReadyForXfer: Fixed a significant memory leak.

    CreateMasterClip: Fixed a huge significant memory leak.

    GetFileDetails: Fixed a bug where a "concurrent transaction exception" error occurred in some case.

    Move: Fixed a bug regarding moving a clip out of a folder. If you moved a clip out of a folder and then queried the folder contents, the results still contained the moved clip. This has been fixed.

    GetChildren: Fixed a bug where a clip's attributes contained stale attributes values.

    CreateMasterClip: Fixed a bug where creating a master clip with drop frame time code caused the newly created master clip to have the wrong duration.

    Supports attributes for 3D clips.

    SendToPlayBack: The "overwrite" parameter is now optional.

    CreateMasterClip: Supports TimeBase 24p and 23975p.

    Interplay 2.6 Client components: Interplay WS 2.6 uses the same internal client components as Interplay 2.6, thereby benefitting from its related bug fixes and performance improvements.

     

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