Latest post Sat, Mar 2 2013 12:59 AM by Larry Rubin. 31 replies.
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  • Mon, Aug 22 2011 1:50 PM In reply to

    Re: MC5 FX Keyframe Re-Design Super Bad

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    Brickwad:
    jwrl:
    As far as that goes, is the problem really Advanced Keyframe mode, or just the lack of keyframes?

    There is also a difference when moving keyframes, Advanced mode sometimes makes things difficult by only moving one out of a set of keyframes. Add a bundle clicks and some ctrl+z when this happens.

    i9-10980XE, ASUS PRIME X299-A II, 64GB, Win 10 Pro [view my complete system specs]
  • Mon, Aug 22 2011 2:11 PM In reply to

    Re: MC5 FX Keyframe Re-Design Super Bad

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    editor11HD:
    ...allowing keyframes that have been CUT OUT of a cilp somehow remain out in the ether to behave like small moons exerting a undesired gravitional effect on my scale or position sliders...

    I hearby nominate this sentence for the 2011 Avid Community Forum Simile of the Year Award™.  Well done, sir.

     

    daapap:
    ...i can decide very well wether advanced keyframe mode is needed or not!  and i still do not hear any argument clarifying why it is like this now.

    I read in one of the "we all hate MC5 keyframes" threads that it has something to do with lowering the amount of RAM in use.  As I recall (can't find the thread, so maybe I've got it wrong), each keyframe on a parameter eats up a little memory, so when you add a keyframe to the Z position parameter on a 3d Warp (for example) in "classic" mode, you're eating up more memory than you'd think, because even though you're only doing a simple move in Z space, "classic" keyframe mode adds keyframes to every other parameter, too.

    With Advanced Keyframes, when you add keyframes to the Z position to do a 3d Warp Z space move, you're only adding them to the Z position parameter; all the parameters you haven't adjusted remain keyframe free, using up less memory.

    I look forward to all the "that's a stupid way to design software, I'd do it by ________" and "RAM is cheap and when MC goes 64-bit this won't be a problem; put it back the way it was" responses.  Stick out tongue

    ciao,
    Carl 

    Media Composer 2024.6 w/Symphony/SS/PF options, HP Z-Book G6 17", i7-9850H 2.60GHz, 64gb RAM, NVIDIA Quadro RTX 3000, Blackmagic UltraStudio Mini... [view my complete system specs]

    "There is hardly anything in the world that some man cannot make a little worse and sell a little cheaper, and the people who only consider the price are this man's lawful prey."  - John Ruskin (1819-1900)

     

    Carl Amoscato | Freelance Film & Video Editor | London, UK

  • Mon, Aug 22 2011 5:16 PM In reply to

    • Brickwad
    • Top 150 Contributor
    • Joined on Thu, Oct 13 2005
    • Simsbury, CT
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    Re: MC5 FX Keyframe Re-Design Super Bad

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    camoscato:
    I look forward to all the "that's a stupid way to design software, I'd do it by ________" and "RAM is cheap and when MC goes 64-bit this won't be a problem; put it back the way it was" responses.  Stick out tongue

    Hi Carl,

    There's nothing wrong with that, although personally, I'd leave the stiupid part out . .Give us the choice of whether to use RAM, or not use Ram. Go back to choice. Repeal Keyframe-a-care!! I would like to use my RAM as I see fit.

    1 MC4 Nitris DX on 12 core 2.66 mac pro 6 Gigs of Ram, 2 Symphony Nitris DX on eight core mac pro with 12 gig ram, 3 MC7 on Mac Pro, IMAC, and Macbook... [view my complete system specs]

    WWLD?

  • Mon, Aug 22 2011 5:26 PM In reply to

    Re: MC5 FX Keyframe Re-Design Super Bad

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    You forgot "You can have my RAM when you take it from my cold, dead hands."  :)

    Media Composer 2024.6 w/Symphony/SS/PF options, HP Z-Book G6 17", i7-9850H 2.60GHz, 64gb RAM, NVIDIA Quadro RTX 3000, Blackmagic UltraStudio Mini... [view my complete system specs]

    "There is hardly anything in the world that some man cannot make a little worse and sell a little cheaper, and the people who only consider the price are this man's lawful prey."  - John Ruskin (1819-1900)

     

    Carl Amoscato | Freelance Film & Video Editor | London, UK

  • Mon, Aug 22 2011 5:30 PM In reply to

    • Brickwad
    • Top 150 Contributor
    • Joined on Thu, Oct 13 2005
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    Re: MC5 FX Keyframe Re-Design Super Bad

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    camoscato:

    You forgot "You can have my RAM when you take it from my cold, dead hands."  :)

    I think somebody already said that about simple keyframes . . .

    1 MC4 Nitris DX on 12 core 2.66 mac pro 6 Gigs of Ram, 2 Symphony Nitris DX on eight core mac pro with 12 gig ram, 3 MC7 on Mac Pro, IMAC, and Macbook... [view my complete system specs]

    WWLD?

  • Mon, Aug 22 2011 5:37 PM In reply to

    Re: MC5 FX Keyframe Re-Design Super Bad

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    Brickwad:

    camoscato:

    You forgot "You can have my RAM when you take it from my cold, dead hands."  :)

    I think somebody already said that about simple keyframes . . .

    ...and dongles!

    Newscutter Nitris DX 9.5.3.5 * Media Composer 5.5.3.6 (At Home on PC running XP Pro) * Symphony 6.5.2.1 (At home on MacBook Pro3,1 running 10.7.2) * Interplay... [view my complete system specs]

    Larry Rubin

    Senior Editor

    The Pentagon Channel

    www.pentagonchannel.mil

  • Mon, Aug 22 2011 10:38 PM In reply to

    Re: MC5 FX Keyframe Re-Design Super Bad

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    I would like to add some more flammable liquid to the fire here, if I may. What would be helpful is the following option: If there are no keyframes and you are not at the head frame of the segment, adding a keyframe would add a keyframe at the frame you are parked on and also to the starting keyframe. While adding two keyframes may sound like even more lunacy, it actually makes sense, to me anyway, LOL! Here me out :)...

    Having one keyframe for a parameter does literally nothing; it needs another keyframe to work in opposition with. Put another way, changing the value of a keyframe when there is only one keyframe is exactly the same as changing the value of the parameter when there are no keyframes.

    So adding a starting keyframe as well makes sense b/c b/c it gives the keyframe you've just added another keyframe to work in opposition with.

    "When I spent 60k on a discreet edit digisuite system 10 years ago someone came up to me to offer fcp 2, I said it was a scam too." -Ric

  • Tue, Aug 23 2011 1:35 PM In reply to

    • eddieb
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    Re: MC5 FX Keyframe Re-Design Super Bad

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    BobbyMurcerFan:
    adding a starting keyframe as well makes sense b/c it gives the keyframe you've just added another keyframe to work in opposition with.

    Next to the restoration of the 'classic' mode, this the best suggestion I've heard yet!

    2 x MC 8.3 Nitris DX HP Z820 32GB RAM Quadro K4000 340.84 Windows7/64 QT 7.7.7 Unity 5.1 [view my complete system specs]
  • Fri, Mar 23 2012 3:42 PM In reply to

    • abramkat
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    Re: MC5 FX Keyframe Re-Design Super Bad

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  • Fri, Sep 28 2012 9:09 PM In reply to

    • videojon
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    Re: MC5 FX Keyframe Re-Design Super Bad

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    Has this been fixed in 6.5? What took me literally under 5 seconds now takes a lot longer. I can't just click on my Add Keyframe hotkey even in keyfram graph view. Annoying.

    Setup #1 - MC 8.2 with Symphony HP Z800; Windows 7, 12 gigs ram, NVIDIA Quadro FX 4800, AJA AJKONALHI Setup #2 - Media Composer 8.2; AJA IO Express; Windows... [view my complete system specs]
  • Fri, Sep 28 2012 9:20 PM In reply to

    Re: MC5 FX Keyframe Re-Design Super Bad

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    Videojon:

    I'm running 6.5 and am not having issues adding keyframes using my keyboard shortcut or mouse clicking either in the effects editor advanced timelines, the graphs, or under the effects monitor window. Is there something else you're referring to that I'm missing?

    Newscutter Nitris DX 9.5.3.5 * Media Composer 5.5.3.6 (At Home on PC running XP Pro) * Symphony 6.5.2.1 (At home on MacBook Pro3,1 running 10.7.2) * Interplay... [view my complete system specs]

    Larry Rubin

    Senior Editor

    The Pentagon Channel

    www.pentagonchannel.mil

  • Fri, Sep 28 2012 9:40 PM In reply to

    • videojon
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    Re: MC5 FX Keyframe Re-Design Super Bad

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    For example, when I used to apply a PIP, I was able to click the Add keyframe button (or in my case, hit the keystroke) in the effects window and it would add a keyframe. Now I'm finding myself having to go into the keyframe graph mode, and click on an actual parameter (similar to AE) then click my keyframe button for each desired parameter change. It was so much quicker last time to be able to apply a keyframe in the effects monitor window and then adjusting the movements.

     

    Larry Rubin:

    Videojon:

    I'm running 6.5 and am not having issues adding keyframes using my keyboard shortcut or mouse clicking either in the effects editor advanced timelines, the graphs, or under the effects monitor window. Is there something else you're referring to that I'm missing?

     

    Setup #1 - MC 8.2 with Symphony HP Z800; Windows 7, 12 gigs ram, NVIDIA Quadro FX 4800, AJA AJKONALHI Setup #2 - Media Composer 8.2; AJA IO Express; Windows... [view my complete system specs]
  • Fri, Sep 28 2012 9:49 PM In reply to

    Re: MC5 FX Keyframe Re-Design Super Bad

    Locked Contact

    I understand where you're coming from and using the advanced keyframer takes some getting used to because you're now working with keyframe modes, but here's how I handle it. Let's use 3D warp as an example. I apply a 3D warp effect and then in the advanced keyframer, I right click on the keyframe button and select "Add Keyframes to Enabled Group". (If you don't see the various keyframe options, enable "Show Add Keyframe Mode Menu). Now, I click on the various parameter panes I intend to use, like scaling, position, border, shadow, etc., then add keyframes. As you'll see, there are several modes to choose from regarding how keyframes are created, including open graphs.

    Newscutter Nitris DX 9.5.3.5 * Media Composer 5.5.3.6 (At Home on PC running XP Pro) * Symphony 6.5.2.1 (At home on MacBook Pro3,1 running 10.7.2) * Interplay... [view my complete system specs]

    Larry Rubin

    Senior Editor

    The Pentagon Channel

    www.pentagonchannel.mil

  • Fri, Sep 28 2012 9:53 PM In reply to

    Re: MC5 FX Keyframe Re-Design Super Bad

    Locked Contact

    And, IMO, working with the wireframe icon tools on the right column of the effects editor is the easiest, fastest and most efficient way to adjust parameters. Hold down ALT (OPTION on Mac) while adjusting for realtime updating.

    Newscutter Nitris DX 9.5.3.5 * Media Composer 5.5.3.6 (At Home on PC running XP Pro) * Symphony 6.5.2.1 (At home on MacBook Pro3,1 running 10.7.2) * Interplay... [view my complete system specs]

    Larry Rubin

    Senior Editor

    The Pentagon Channel

    www.pentagonchannel.mil

  • Mon, Oct 15 2012 6:27 PM In reply to

    • videojon
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    Re: MC5 FX Keyframe Re-Design Super Bad

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    Oddly enough, it's working how it should now. I think I played with a setting. Now and then, if I go back and change a keyframe parameter in the effect composer window, the video jumps, immediately after that frame. When I delete that keyframe, there's a keyframe underneath it which is causing the jump. I have to recreate the keyframe. Bottom line is that it's still funky now and then but at least it seems to be working again.

     

    Thanks

    Setup #1 - MC 8.2 with Symphony HP Z800; Windows 7, 12 gigs ram, NVIDIA Quadro FX 4800, AJA AJKONALHI Setup #2 - Media Composer 8.2; AJA IO Express; Windows... [view my complete system specs]
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