Latest post Wed, Oct 3 2012 7:24 AM by Ken Lent. 6 replies.
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  • Mon, Oct 1 2012 4:16 AM

    • Ken Lent
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    Symphony Secondary Color Correction for Skin Tones

    Does anybody have a set of Hue, Saturation, and Luminance target values that set a good average skin tone in Symphony secondary color correction?

    I'm looking for a starting point that I can tweak as needed for each individual situation.

    Core i7 930 PC 2.8GHz / 18GB RAM / Win10 Pro 64bit / nVidia Quadro K2200 (driver 411.95) / MC 2018.12.9 (Symphony/PF/SS) / BCC AVX 10.0.2 / NewBlue Titler... [view my complete system specs]
  • Mon, Oct 1 2012 12:52 PM In reply to

    • TCurren
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    Re: Symphony Secondary Color Correction for Skin Tones

    Use the i & q line on the vectorscope. 

     

    I highly recommend you get these two books and read them:

    Color Correction for Video

    The Art & Technique of Digital Color Correction

    Symphony Nitris Classic, Symphony DX, MC Soft, MC Adrenaline, MC Adrenaline HD, Unity, Terrablock, ProTools [view my complete system specs]

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  • Mon, Oct 1 2012 1:07 PM In reply to

    Re: Symphony Secondary Color Correction for Skin Tones

    TCurren:

    Use the i & q line on the vectorscope. 

     

    I highly recommend you get these two books and read them:

    Color Correction for Video

    The Art & Technique of Digital Color Correction

    Yup,  good reading, and really, REALLY helpful.

     

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     The FunkyDragon 

    Happy Editing!

  • Mon, Oct 1 2012 1:30 PM In reply to

    • Arouri
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    Re: Symphony Secondary Color Correction for Skin Tones

    yes

    but i think the

     

    Color Correction Handbook: Professional Techniques for Video and Cinema

    http://www.amazon.com/Color-Correction-Handbook-Professional-Techniques/dp/0321713117/ref=pd_sim_b_1

     

    is better

    even all these books important

    :)

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  • Mon, Oct 1 2012 8:31 PM In reply to

    • Ken Lent
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    Re: Symphony Secondary Color Correction for Skin Tones

    Thank you, guys!  I've read the first five chapters of Hullfish (The Art and Technique . . .) and learned a ton.  I will check out your other refs.

    Meanwhile, what is the actual hue angle of the I and Q lines?  And what do you consider to be a reasonable saturation range for typical skin tones in a movie?  And do you have any recommendations on use of the target's Luminance parameter?

    Core i7 930 PC 2.8GHz / 18GB RAM / Win10 Pro 64bit / nVidia Quadro K2200 (driver 411.95) / MC 2018.12.9 (Symphony/PF/SS) / BCC AVX 10.0.2 / NewBlue Titler... [view my complete system specs]
  • Mon, Oct 1 2012 8:43 PM In reply to

    • TCurren
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    Re: Symphony Secondary Color Correction for Skin Tones

    I & Q are to the left of the red vector. Couldn't give you the exact angle, but it should be available on any vectorscope. 

    As for the other questions< there are no typical saturation points. For luminance it used to be 80 IRE in the old days of TV. But that hasn't really stood in a long time. 

    To me there are three basic steps to color correction.

    1: Make it legal for your delivery requirements.

    2: Make it consistent. Shots should match from one to the next.

    3: Make it lok good.

    1 & 2 are measurable and easily teachable. 3 is subjective... which makes it the art.

    Symphony Nitris Classic, Symphony DX, MC Soft, MC Adrenaline, MC Adrenaline HD, Unity, Terrablock, ProTools [view my complete system specs]

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  • Wed, Oct 3 2012 7:24 AM In reply to

    • Ken Lent
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    • Joined on Tue, Dec 18 2007
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    Re: Symphony Secondary Color Correction for Skin Tones

    Thank you very much!

    Ken

    Core i7 930 PC 2.8GHz / 18GB RAM / Win10 Pro 64bit / nVidia Quadro K2200 (driver 411.95) / MC 2018.12.9 (Symphony/PF/SS) / BCC AVX 10.0.2 / NewBlue Titler... [view my complete system specs]
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