Latest post Mon, Oct 5 2009 4:16 PM by DekoCast Dave. 10 replies.
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  • Sun, Sep 27 2009 11:34 PM

    • wael
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    Animated emoticons in New DekoCast Release

    Dears,

     

    DekoCast can't display animated emoticons or images, gif png or whatever inside the text,

    I can use the crawl object, but I can only use the crawl effect, and I have to put the emoticon on a seperate line, besides it's very difficult to deal with,

    So I need to know if the new release of DekoCast or PostDeko Lite can do it, and if I can install any upgrades without purchasing a whole new hardware??!!??!!

    please I need this informaion urgently so we can deside if we should replace our avid platform with other solutions,

     

    regards,

  • Mon, Sep 28 2009 5:16 PM In reply to

    • Marianna
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    Re: Animated emoticons in New DekoCast Release

    Wael....

    Checking on it - stand by

    marianna

    Customer Advocate/Customer Success [view my complete system specs]

    marianna.montague@avid.com

    813-493-6800 mobile

    AOL IM avidmarianna

  • Mon, Sep 28 2009 11:02 PM In reply to

    Re: Animated emoticons in New DekoCast Release

    The crawl object can be used to insert a cel animation after each line of text. The cel animation can be static or animated. But it can only be inserted between lines of text.

    If you would rather insert a static emoticon at random points within a crawl, you can use a standard Deko Object and set the Transition Type to Crawl. You then set the name of the .txt file to crawl under the Contents Tab. Within the .txt file, you can use an embedded tag to pick an emoticon from a customtypeface. For example, let's say you have three emoticons in a customtypeface represented by the characters 1, 2 and 3. And let's say that in your Deko preset, you have preset 1 set to the stule you want for normal text and you have preset 8 set to the customtypeface. You can then create a text file that looks like this to crawl your emoticon:

     

    <preset id="1"/>This is the first line.<preset id="8"/>1

    <preset id="1"/>This is the second line.<preset id="8"/>2

    <preset id="1"/>This is the thirs line.<preset id="8"/>3

     

    The text will switch from using preset 1 for the normal text to using preset 8 (the customtypeface) for your emoticons.

     

    For a sample scene that crawls with an animated logo between lines of text, go to http://support.avid.com and search the knowledge base for "dekocast crawl" and one of the things that will be returned is a link to"Sample DekoCast scenes for crawls". This is a zip file with some scenes that show examples of crawls that can be used in both HD & SD. Have a look at the "Yahoo Crawl", which uses the RSS Plugin to grab text from a Yahoo RSS fee and then crawl it with an animated "Avid" logo between lines of text.

     

    I hope this helps.


    Dave

     

  • Tue, Sep 29 2009 12:27 AM In reply to

    • wael
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    Re: Animated emoticons in New DekoCast Release

    Thank you very much dave,

    I have already done the static emoticons embeding, but what I really need is to embed animated emoticaons inside the text and not between the lines, cuz our chat bar stops at each message for a while, then continues to the next message,

    There's a way which is suggested by one of your respectable forum members, but I have to write my application from scrach,

    that's why I'm asking about the new release of Dekocast or Post Deko Lite,

    because I've been seeing it on so many tvs, which use insciber inca or Xveu iOrasis and it's so easy there,

    Thanx anyway,

    still waiting for a reply about my inquery,

  • Tue, Sep 29 2009 8:31 PM In reply to

    Re: Animated emoticons in New DekoCast Release

    Maybe this will work for you ...

    First, you will need to create an animated object which does not have a parent. There may be an easier way, but to do this, I created a new scene and added a cel animation object and then I deleted it's parent Video Out object and selected to NOT delet the children. I named this Cel animation Object to "Emoticon". If you have 5 different emoticons you want to use, create 5 different orphan cel animation objects with names that specify the 5 different Emoticons you want to use.For each cel object, browse to the set of .tga's you want to use. NOTE: This could be a Clip Object or a Deko Object or a Cel Object or even a Video In object.

    Next, create a Video Out Object and add a Crawl Object and specify the .dko file and .txt file to crawl. In the text file you can use an <object> tag to specify the object you want to crawl. If the object you specified above was a cel animation named "Emoticon", you could have a text file that looked like this:

     

    Here's line 1
    <object>Emoticon<onActivating paramName="command">play frame 0 loop</onActivating></object>
    Here's line 2
    <object>Emoticon<onActivating paramName="command">play frame 0 loop</onActivating></object>
    Here's line 3
    <object>Emoticon<onActivating paramName="command">play frame 0 loop</onActivating></object>

     

    NOTE, the text line and the <object> line must be on separate lines. The additional parameters tells what to do upon activating. In this case, it sets the "command" parameter to "play frame o loop", which just loops the logo.

    Will that work for you?

     

    Dave

     

     

  • Wed, Sep 30 2009 11:11 AM In reply to

    • wael
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    Re: Animated emoticons in New DekoCast Release

    Thanx man,

    Actually, I don't have a news bar, I already tried the crawl object,

    I have double chat bar, and the emoticons are inlined with message body, and each message stops for about 4 seconds on air, then the next message after it, then the next and so on ...

    in this case, crawl object will not work for me, cuz the emoticons are not btween the lines, they are embeded within the text body,

    any wayI'm still waiting to know if the new release od dekocast can display animated emoticons,

    Thank you already

  • Wed, Sep 30 2009 4:32 PM In reply to

    Re: Animated emoticons in New DekoCast Release

    Right now, there is nothing along these lines being added at the next release. But, if I can understand more about exactly what you are asking for, I can add an enhancement request. There's no guarantee that it would be implemented - that would depend on a combination of how valuable the new feature would be to the general users, how difficult it would be to implement and how much time it would take to implement.

    If I understand your request, would adding support for the <object> ...</object> tag in the text of a Deko Object be what you would want? For example, the text file I mentioned above will crawl the text and crawl the animated logo/emoticon, but it MUST be in a Crawl Object. In a Deko Object (with any of the standard transitions) the <object> tag is not recognized, so the literal "<object> ...> text is what is displayed.

    Would changing the Deko Object so that it recognizes the <object> tag be what you are looking for? For example,

           Line 1 of the text file - Here is some text <object>.....</object> and here is more text

           Line 2 of the text file - And continuing on <object>...</object> we have even more text

    You could then add the transition of your choice (cut, dissolve, vscroll, ...). If this is not the sort of thing you're looking for, I would need a more precise description from you.

     

    Dave

     

  • Wed, Sep 30 2009 10:49 PM In reply to

    • wael
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    Re: Animated emoticons in New DekoCast Release

    Ah, I got your idea,

    that will work very nice, means if I can put more than one object tag and make the deko recognize it even though that they are not on a seperate line,

    your example is great, that will work, thank you very much,

    it will save us alot of work and time,

     

    actually we use dekocast for everything, it's a stable solution, but all our competitors changed their solutions just to use the animated emoticons inside the text body,

    and we have lost alot of our audience because of this,

    this feature is highly demanded in the Arab world, and in the middle east in general,

    Anyway,

    Are you telling me that you will add this feature in the next dekocast release????

    if so, when will it be ready? and do we have to buy a new hardware, or we can just purchase the software update??

    Thanx again,

  • Thu, Oct 1 2009 8:26 PM In reply to

    Re: Animated emoticons in New DekoCast Release

    No, I can't say that we will implement this, but now that I know what will work for you, I will submit an official  request to engineering to ask them to add this. As I mentioned in the previous post, there will be several factors that will determine whether or not it gets implmentedd. They will look at the request to make sure it makes sense and to see ho wmany people it would benefit and how difficult it would be to implement. If it all makes sense, they'll put it into a schedule. I'll keep you posted on the status.

     

    Dave

  • Sat, Oct 3 2009 10:04 PM In reply to

    • cocardo39
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    Re: Animated emoticons in New DekoCast Release

    Hello Dave and Wael. I read the posts and im interested in one question. I have a Deko 1000 with DekoObjex. I want a news crawl in objex to pass news and between news and news add our tv bug.

    can i use this same method you described here?

    thank you very much

    diego

     

  • Mon, Oct 5 2009 4:16 PM In reply to

    Re: Animated emoticons in New DekoCast Release

    You can use Deko Objex to crawl a standard Deko Object and use the embedded tags to indert a static icon. I described the basic concept earlier in this thread.The Crawl Object in DekoCast is not implemented in Objex, and the Crawl Object is currently the only way to insert an animated logo.

    If you have more questions on that, please let me know.

    Dave

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