Latest post Thu, Sep 6 2018 7:19 AM by andym. 1 replies.
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  • Wed, Sep 5 2018 6:21 PM

    MediaProcessor.Demos.exe error

    Hello, we are evaluating on AVID Media Toolkit 4.4.12, compiled with cmake 3.12.1, Visual Studio 2013, Windows 10.

    Following the AMT3FunctionsGuide.pdf, Quick Start Guide section,

    Running "MediaProcessor.Demos.exe 5 AVID_MASTER_CLIP "C:\Avid MediaFiles\MXF\1" C:\Output"

    will give this error:

    "Exiting with exception: ..\..\MediaProcessor\src\MediaProcessor\AAF\GHCommonUtils.cpp, 32: physicalMobIds.size () == 1: Could not find physical source mob." 

    Can I get some help about the error?


  • Thu, Sep 6 2018 7:19 AM In reply to

    • andym
    • Not Ranked
    • Joined on Thu, Jan 13 2011
    • Posts 106
    • Points 1,240
    • Avid Developer Moderator

    Re: MediaProcessor.Demos.exe error

    Hi strangecapella,

    one possibility is that the error is what it states - the AAF describing your Avid Atoms may not have physical source mobs. You can use an AAF dumper for example from the AAF Toolkit to validate this. If the AAF is Avid generated, it will normally have physical source mobs.

    A second and much more simple possibility is that you're feeding the demo wrong input - the demo application expects a folder with Avid Atoms and a single AAF as input.


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