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<?xml-stylesheet type="text/xsl" href="http://community.avid.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Deko Family and On-Air Graphics</title><link>http://community.avid.com/forums/67.aspx</link><description /><dc:language>en</dc:language><generator>CommunityServer 2008 SP2 (Build: 31106.96)</generator><item><title>Re: Flipping an Object in Dekocast</title><link>http://community.avid.com/forums/thread/411986.aspx</link><pubDate>Sun, 12 Jul 2009 22:12:54 GMT</pubDate><guid isPermaLink="false">33dbc7b4-0359-4be4-a659-9f674152ccc7:411986</guid><dc:creator>ElEdwards</dc:creator><slash:comments>0</slash:comments><comments>http://community.avid.com/forums/thread/411986.aspx</comments><wfw:commentRss>http://community.avid.com/forums/commentrss.aspx?SectionID=67&amp;PostID=411986</wfw:commentRss><description>&lt;p&gt;While my experience with &amp;quot;updated&amp;quot; software is with the 3000HD, I see I&amp;#39;m not the only who has found that doing something in one version doesn&amp;#39;t mean it can be done in subsequent versions.&amp;nbsp; In my case, I was able to do motions in my strictly DekoMOS environment when we were using v4.1.1 with the 3000HD&amp;#39;s....but when we updated to v4.1.2, there was suddenly introduced a 6-second delay in cueing motions and then playing them, so we have bagged motions completely.&amp;nbsp; Motions are still OK when done manually....but we have no operators; it&amp;#39;s all done through the Playback Controller and that&amp;#39;s where motions have the big delay.&lt;/p&gt;
&lt;p&gt;OAG support told me that motions worked for us in v4.1.1 because we were &amp;quot;taking advantage of an error in that version that was corrected in v4.1.2.&amp;quot;&lt;/p&gt;
&lt;p&gt;I didn&amp;#39;t mean to highjack this thread..... but it still has to do with upgrading/updating Deko software.&lt;br /&gt;....and going back to v4.1.1 is out of the question.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Flipping an Object in Dekocast</title><link>http://community.avid.com/forums/thread/411961.aspx</link><pubDate>Sun, 12 Jul 2009 09:20:17 GMT</pubDate><guid isPermaLink="false">33dbc7b4-0359-4be4-a659-9f674152ccc7:411961</guid><dc:creator>wael</dc:creator><slash:comments>0</slash:comments><comments>http://community.avid.com/forums/thread/411961.aspx</comments><wfw:commentRss>http://community.avid.com/forums/commentrss.aspx?SectionID=67&amp;PostID=411961</wfw:commentRss><description>&lt;p&gt;Thank you guys,&lt;/p&gt;
&lt;p&gt;Actually, I am designing a dynamic game application, and instead of creating 4 animations in the four directions (right, down, left, up) i can create only two and flip the object to create the other two, &lt;/p&gt;
&lt;p&gt;and sometimes you can have a certain graphics, and the requirements change in a way you need to flip an object horizantally, vertically or both, so instead of creating new graphics and targa sequences, you can use the ones you have and just flip,&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;regards,&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Flipping an Object in Dekocast</title><link>http://community.avid.com/forums/thread/411415.aspx</link><pubDate>Wed, 08 Jul 2009 16:15:39 GMT</pubDate><guid isPermaLink="false">33dbc7b4-0359-4be4-a659-9f674152ccc7:411415</guid><dc:creator>DekoCast Dave</dc:creator><slash:comments>0</slash:comments><comments>http://community.avid.com/forums/thread/411415.aspx</comments><wfw:commentRss>http://community.avid.com/forums/commentrss.aspx?SectionID=67&amp;PostID=411415</wfw:commentRss><description>&lt;p&gt;It looks like the &amp;quot;invert&amp;quot; behavior is a limitation of the Corsica card. The older Targa card running with Ver. 4.2.1 is still able to invert. How did you actually use this functionality? It was never a design feature, so the behavior wasn&amp;#39;t ported to the newer hardware. It is unknown if it would be possible to add that functionality.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: Flipping an Object in Dekocast</title><link>http://community.avid.com/forums/thread/409946.aspx</link><pubDate>Mon, 29 Jun 2009 16:57:25 GMT</pubDate><guid isPermaLink="false">33dbc7b4-0359-4be4-a659-9f674152ccc7:409946</guid><dc:creator>DekoCast Dave</dc:creator><slash:comments>0</slash:comments><comments>http://community.avid.com/forums/thread/409946.aspx</comments><wfw:commentRss>http://community.avid.com/forums/commentrss.aspx?SectionID=67&amp;PostID=409946</wfw:commentRss><description>&lt;p&gt;Yes, the &amp;quot;invert&amp;quot; behavior did go away at the 4.x release. I am not certain if this is a limitation of the newer hardware or if the software engineers just changed things. I have put in a request to engineering to find out for sure and I&amp;#39;ll update you when I find out.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Currently there is no &amp;quot;rotate&amp;quot; function available in DekoCast.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Flipping an Object in Dekocast</title><link>http://community.avid.com/forums/thread/409857.aspx</link><pubDate>Mon, 29 Jun 2009 06:50:00 GMT</pubDate><guid isPermaLink="false">33dbc7b4-0359-4be4-a659-9f674152ccc7:409857</guid><dc:creator>wael</dc:creator><slash:comments>0</slash:comments><comments>http://community.avid.com/forums/thread/409857.aspx</comments><wfw:commentRss>http://community.avid.com/forums/commentrss.aspx?SectionID=67&amp;PostID=409857</wfw:commentRss><description>&lt;p&gt;Hi guys,&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;I was working on Pinnacle DekoCast 3.6, and when I used to change the X Scale property of any object to -1 the object was flipped horizantally, and when changing the Y Scale to -1 the object was flipped vertically,&lt;/p&gt;
&lt;p&gt;But when I started working on Avid DekoCast 4.1 Build 28, and when I change the X Scale property to -1 or any value below Zero the object is gone, and the same thing happens with Y Scale,&lt;/p&gt;
&lt;p&gt;has Avid disabled this important feature?!! or it&amp;#39;s there but in different method to be applied??!!&lt;/p&gt;
&lt;p&gt;is there any way in Avid DekoCast 4.1 to flip an object horizantally or vertically?&lt;/p&gt;
&lt;p&gt;Another Question:&lt;/p&gt;
&lt;p&gt;is there any rotation feature in DekoCast, can I rotate an Object???&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Regards&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>