Hey all -
not EXACTTLY related to Metafuze but I am covering all my bases...
Doing the offline to online route with Red files via Metafuze. Took the raw red files thru MF and created DNXHD36 "offline" files to cut on MC 3.5.1. Created the ALE. Checked the material on a 3.5.3(whatever the latest is now) system at the place I did the transcoding and everything showed up. Even did a test back to the Raw red files via DS and all worked great....there. Copied the MXF files and the ALE to my FW drive and now that I am at my studio on 3.5.1, I cannot get the files to relink. My gut tells me I am missing a simple filtering setting or something along those lines...I went back to the MF users guide and it seems I am going about it correctly but without the desired result... Ideas? Thanks in advance. sw
Scott Witthaus
Owner/Editor/Post Production Supervisor 1708 Editorial
www.1708editorial.com
Framerate mismatch?
"There are no rules for the brave". Albert Einstein
Also, uncheck almost all the relink options in MC, including match to media from this project. This has bitten me before.
yeah, tried all of those options. I trashed the media databases and when it re-built it flagged two files as "possibly" unreadable and asked if I wanted to quarantine. I said ignore to both.
What happens if you don't ignore but Quarantine the files?
Also, do the mediafiles you need appear in the Media Tool? If so, can you "relink to selected" when you drag them into a bin? Are you sure that any earlier transcodes are all hidden from the system (including audio from those)? I ask this since I think that MF will create mediafiles with the exact same filename per R3D clip.
Since you have two files that the Avid doesn't like, it sounds like the copy to or from the FW drive has not been 100% successful.
Job -
the Media Tool suggestion was a good one. I can see the files via the media tool, and can see that the rate is 23.98 compared to the project at 24. I thought I could change this in the format tab, but no joy. Once I created a new project with the frame rate set there, rebuilt the media database, all worked well. So indeed, it was operator error. I assumed that I could change to any format from within the project and we all know what "assume" does! Thanks Job/MrMikster.
Scott
Framerate has stumped me before. I assumed it could use 23.98 for 24fps media.
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