Latest post Tue, Dec 23 2008 1:37 PM by macjaeger. 49 replies.
Page 1 of 4 (50 items) 1 2 3 4 Next >
Sort Posts: Previous Next
  • Tue, Jul 29 2008 6:05 PM

    • CR8VDO
    • Not Ranked
    • Joined on Mon, Mar 31 2008
    • St. Louis
    • Posts 60
    • Points 920

    ***SOLVED*** NVIDIA GeForce 8800 GT

    After hearing much about the NVIDIA GeForce 8800 GT and how it doesn't work on some systems I have found a way to ensure that it works.  I have tested this method on 4 different systems, with MC 2.8 and 3.0 and here's how you get it to work:

    Most people are experiencing a stall with MC at the point where ACPL loads. 

    You will first need to download RiveTuner (do a Yahoo search)

    To stop ACPL error on startup, open RivaTuner.  On MAIN tab under "Driver Setting", click on "customize" next to FORCE WARE DETECTED.   Click on option  "OPEN GL".  Look under "Compatibility" tab for "Open GL Version String Override".  The options on the pull-down begins with "no override". Click on "1.5" and then click out of RivaTuner and restart Composer 3.0.

     

    Operating System Windows Vista Ultimate (build 6000) 2.40 gigahertz Intel Core2 Quad 64 kilobyte primary memory cache 4096 kilobyte secondary memory cache... [view my complete system specs]
  • Wed, Jul 30 2008 3:38 PM In reply to

    • CreativeControl
    • Top 500 Contributor
    • Joined on Mon, Dec 10 2007
    • Edmonton, Alberta, Canada
    • Posts 137
    • Points 1,700

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

     I tried that but for some reason it didn't work for me, still got the crash.  I have an 8800 GTS on one of my suites.  I had to go an emulate a Quadro 4600 with Rivatuner.  That seems to work just fine.

    2 MC3 systems, both Intel Quad Core PC's. 4GB ram each on Asus P5n32-e motherboards. NV7800GT cards with 175.16 drivers. WinXP 32 SP3. 2 Mojo's... [view my complete system specs]
  • Wed, Jul 30 2008 6:30 PM In reply to

    • bee gee
    • Top 100 Contributor
    • Joined on Thu, Oct 13 2005
    • UK
    • Posts 489
    • Points 5,895

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

    I

    CR8VDO:
    After hearing much about the NVIDIA GeForce 8800 GT and how it doesn't work on some systems I have found a way to ensure that it works.
     

     

    Is this with the 320/640mbs version, or the 512mbs version?

    xw8600 dual quad 3ghz, MCv3.0.5, 4gb ram, xp pro, fx3700, Adrenaline DNA, Seagate 2TB internal raid'0', WD 250gb boot, Blu-ray writer [view my complete system specs]

     

  • Fri, Aug 1 2008 6:06 PM In reply to

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

    Thanks for the solution!  It worked great for me.  I'm running MC 3.0 on a Dell XPS 1730 with Vista Ultimate.  Now that I've done the fix it seems to be rock solid.  No weird errors or crashes.  Thanks again for sharing the work around.  I and many others appreciate your efforts.

    Chris

  • Sat, Aug 2 2008 7:28 AM In reply to

    • Ra-ey Saleh
    • Top 150 Contributor
    • Joined on Thu, Oct 13 2005
    • Sydney, Australia
    • Posts 356
    • Points 4,275

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

    Great tip, worked for me, thanks!

    HP 8600 Symphony Nitris DX v3 Sapphire v2.07 Boris Continuum Complete v5.8 AvidFX (Boris Red) Heroglyth v2.6 Vitascene v1 Adrenaline (XP 8400)... [view my complete system specs]

    Ra-ey Q: "How many Editors does it take to change a lightbulb?" A: "Why do you want to change it?"

  • Mon, Aug 4 2008 10:08 AM In reply to

    • lalittle
    • Top 500 Contributor
    • Joined on Thu, Oct 13 2005
    • Posts 179
    • Points 2,550

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

     Did anyone here try the "Turn off threaded optimization" trick (details below)?  Some users have reported that this solved their Geforce issues with Avid MC 3.0.  Given that this fix can be set to automatically work with Avid and ONLY Avid, and does not require a third party app, it seems like the best solution -- IF, of course, it works.

    From the thread http://community.avid.com/forums/p/61129/342973.aspx#342973

    To turn OFF "Threaded Optimization,"  open the Nvidia Control Panel and go to "Manage 3D Settings > Threaded optimization" and switch it to "Off" (the default is "Auto.")

    Thanks for any feedback on this,

    Larry

  • Tue, Aug 5 2008 2:49 PM In reply to

    • CreativeControl
    • Top 500 Contributor
    • Joined on Mon, Dec 10 2007
    • Edmonton, Alberta, Canada
    • Posts 137
    • Points 1,700

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

     Yes, I tried that.  Did not work for me either (I was really hoping!).

    I'm on XP 32bit with a 8800GTS.  I'm still stuck with the Quadro trick.

    2 MC3 systems, both Intel Quad Core PC's. 4GB ram each on Asus P5n32-e motherboards. NV7800GT cards with 175.16 drivers. WinXP 32 SP3. 2 Mojo's... [view my complete system specs]
  • Sat, Aug 16 2008 5:44 AM In reply to

    • Dave G
    • Top 500 Contributor
    • Joined on Thu, Oct 13 2005
    • Vancouver, Canada
    • Posts 124
    • Points 1,745

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

    lalittle:

     Did anyone here try the "Turn off threaded optimization" trick (details below)?  Some users have reported that this solved their Geforce issues with Avid MC 3.0.

    Hi Larry,

    Just confirming that this adjustment DID work with my EVGA GeForce 8800 GTX

    Dave

    Lots :) 3 Xpress Studio Suites, 40 Xpress Pro Seats, Avid support for two Vancouver production companies. [view my complete system specs]

    Avid Editing Sensei

  • Sun, Aug 17 2008 7:03 AM In reply to

    • patdawg
    • Not Ranked
    • Joined on Thu, Oct 13 2005
    • Posts 12
    • Points 140

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

     I can verify that this also works with the nVidia Geforce GTX280 card. I was about to pull my hair out man, thanks so much for the tip.

    ---Intel D5400XS Skulltrail Motherboard---2x Intel E5410 2.33GHz Xeon Quad-Core Processors(overclocked to 2.88GHz)---8GB FB-DIMM RAM---1x nVidia Geforce... [view my complete system specs]
  • Mon, Oct 6 2008 10:14 PM In reply to

    • TylerBush
    • Not Ranked
    • Joined on Mon, Oct 6 2008
    • Posts 6
    • Points 80

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

     I just tried that and it didn't work for me.

  • Mon, Oct 6 2008 10:49 PM In reply to

    • TylerBush
    • Not Ranked
    • Joined on Mon, Oct 6 2008
    • Posts 6
    • Points 80

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

    This worked for my Machine running

    Vista Ultimate 64 bit, 8 gig of Ram, Nividia Geforce 9600 GT

    Thanks!

  • Mon, Oct 6 2008 10:54 PM In reply to

    • lalittle
    • Top 500 Contributor
    • Joined on Thu, Oct 13 2005
    • Posts 179
    • Points 2,550

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

    TylerBush:

     I just tried that and it didn't work for me.

     

     Which card are you using, and which drivers?  I'm trying to find a pattern to why this works for some people but not others.

    By the way, for people using 8800GTS cards, could you please specify which memory version you're using (i.e. 320, 640, or 512 MB)?

    Thanks,

    Larry

  • Mon, Oct 6 2008 11:02 PM In reply to

    • TylerBush
    • Not Ranked
    • Joined on Mon, Oct 6 2008
    • Posts 6
    • Points 80

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

    Nividia Geforce 9600 GT Newest Drivers, Vista Ultimate 64 bit (Avid Not Supported), 8 gig of Ram. I have yet to start testing it, but i got the program to open after trying for 3 days.

  • Mon, Oct 6 2008 11:20 PM In reply to

    • lalittle
    • Top 500 Contributor
    • Joined on Thu, Oct 13 2005
    • Posts 179
    • Points 2,550

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

    TylerBush:

    Nividia Geforce 9600 GT Newest Drivers, Vista Ultimate 64 bit (Avid Not Supported), 8 gig of Ram. I have yet to start testing it, but i got the program to open after trying for 3 days.

     

     What did you do to get it to start working?  You indicated that the "Disable Threaded Optimization" trick didn't work (correct?), so what DID finally work?

    Thanks,

    Larry

  • Tue, Oct 7 2008 12:09 AM In reply to

    • TylerBush
    • Not Ranked
    • Joined on Mon, Oct 6 2008
    • Posts 6
    • Points 80

    Re: ***SOLVED*** NVIDIA GeForce 8800 GT

     This is what worked sorry.

    You will first need to download RiveTuner (do a Yahoo search)

    To stop ACPL error on startup, open RivaTuner.  On MAIN tab under "Driver Setting", click on "customize" next to FORCE WARE DETECTED.   Click on option  "OPEN GL".  Look under "Compatibility" tab for "Open GL Version String Override".  The options on the pull-down begins with "no override". Click on "1.5" and then click out of RivaTuner and restart Composer 3.0.

     I also did this first Turn off threaded optimization, but that didn't help. Or maybe a conbination of the two works, i haven't turned threaded optimization back on.

Page 1 of 4 (50 items) 1 2 3 4 Next >