Latest post Tue, Jul 22 2008 10:35 PM by Larry Rubin. 8 replies.
Page 1 of 1 (9 items)
Sort Posts: Previous Next
  • Tue, Jul 22 2008 8:18 PM

    • JP Redman
    • Not Ranked
    • Joined on Wed, May 31 2006
    • Sacramento, California
    • Posts 28
    • Points 500

    Getting Rid of Unused Renders

    My apologies If this question has been asked and answered, but I cannot find the thread.

    When one renders an effect or timeline a media file, which in-house we call a "render" is created. Correct?

    When one makes a change in the effect or timeline, you often must render again, which creates another "render" file. Correct?

    Now there are two "render" files. One being used and one no longer being used. Correct?

    Assuming this is so, your disk or workspace eventually ends up with a whole bunch of obsolete and un-used "renders" that are just taking up a lot of space.

    This is our experience.

     

    Is there a way to get Avid MC to automatically throw away obsolete "renders"?

    If not, is there a way to do it manually without incurring a bunch of risk?

     

    Feel free to correct any erroneous assumptions.

    Thanks.  JP

     

     

    Unity LANshare [v4.1.6] with ZX MediaArray (2TB)fiber networked to 2 - HP xw-8000 Adrenaline [both with Nvidia Quadro FX1100] (1 has DNxcel HD board)running... [view my complete system specs]
  • Tue, Jul 22 2008 8:34 PM In reply to

    • Larry Rubin
    • Top 10 Contributor
    • Joined on Thu, Oct 13 2005
    • Washington DC
    • Posts 6,166
    • Points 73,575
    • Moderator: Broadcast Newsroom

    Re: Getting Rid of Unused Renders

    Be careful deleting renders which are "pre-computes" in Avid lingo, because pre-computes not only include rendered effects, but also title clips and imported matte graphic files. If you throw away renders, they can always be re-rendered, no big woop. If you throw away title clips, they can easily be recreated using "recreate title media". But if you throw away imported graphic files, they will need to be imported from your original source files. The procedure is: highlight your sequence in it's bin and with all bins open, choose "show relatives" from the bin menu. Now open the media tool showing current project and pre-computes only, then choose "reverse selection". Those are the files that are currently super ceded and not used.

    Media Composer Adrenaline PC v 2.7.7 * Newscutter Adrenaline PC v 6.7.7 * XDCAM PDW-1500 & PDW1 * PDZ-1 XDCAM Browser * Sapphire 2.05 plug-in (single... [view my complete system specs]

    Larry Rubin

    Senior Editor

    The Pentagon Channel

    www.pentagonchannel.mil

  • Tue, Jul 22 2008 8:37 PM In reply to

    • BLKDOG
    • Top 10 Contributor
    • Joined on Thu, Oct 13 2005
    • Lansing, MI
    • Posts 13,869
    • Points 175,745
    • Avid Employee

    Re: Getting Rid of Unused Renders

    JP Redman:
    When one makes a change in the effect or timeline, you often must render again, which creates another "render" file. Correct?

    You are correct, though the file is called a "precompute".

    JP Redman:

    s there a way to get Avid MC to automatically throw away obsolete "renders"?

    If not, is there a way to do it manually without incurring a bunch of risk?

    Sure, just open your media tool and tell it to display only precomputes for the current project. Now select your sequence and, from the BIN menu, choose "Select media relatives". This selects all of the precomputes that are being used in your cut. Now, from the same BIN menu, choose "Reverse Selection". This selects all of the precomputes that are NOT being use and you can now delete them.

    One caveat though. This process also deletes any Titles or RT Keys that may have been imported but not yet placed in the Timeline so, if you plan on using those later, you may want to hod off on the big delete or sift them out first.

     

    Project Manager, Avid Professional Services Group

    FCP2Avid

  • Tue, Jul 22 2008 9:12 PM In reply to

    • Scott Carnegie
    • Top 50 Contributor
    • Joined on Thu, Oct 13 2005
    • Winnipeg, Manitoba
    • Posts 958
    • Points 11,630
    • Moderator: Avid Symphony Nitris
      Moderator: MCA PC

    Re: Getting Rid of Unused Renders

    This is taken from this beautiful old FAQ for Xpress DV, applies here as well.

    http://xdvfaq.tripod.com/#3.19

    3.19  Q. How do I delete unwanted Effects?

    A. Open Media Tool. Check all drives and current project. Check Precomputes and leave Master Clips and Media Files UNCHECKED. Click Ok,  a new window will open. Keep it open and visible. Open the bin with the sequence(s) and highlight them. In the hamburger menu (lower left corner of the bin window) select "Select Media Relatives". Any clips in the open bins, including the media tool bin that are used in the sequence will be highlighted. In the hamburger menu of the media tool bin select "Reverse Selection"  The precomputes that are not associated with that sequence are now highlighted. Hit delete and enjoy some more free space.

     

    :: Laptop - Dell Inspiron 5160 - 3.2GHz - 1GB RAM :: Desktop - Asus P5GD2-Deluxe Mobo - Pentium 4 2.8GHz CPU - 2 x 1GB RAM - 3 x 250GB Maxtor... [view my complete system specs]

    "Don't go by my script, they're always wrong." - producer to me while editing

  • Tue, Jul 22 2008 9:22 PM In reply to

    • JP Redman
    • Not Ranked
    • Joined on Wed, May 31 2006
    • Sacramento, California
    • Posts 28
    • Points 500

    Re: Getting Rid of Unused Renders

    Thanks to all of you. Several people gave me the same procedure, so I'm good.

    I do have one more question tho' (I'm not an editor, I'm the Lan admin, so if the question is dumb, please bear with me) about the passage below.

    BLKDOG:
    One caveat though. This process also deletes any Titles or RT Keys that may have been imported but not yet placed in the Timeline so, if you plan on using those later, you may want to hod off on the big delete or sift them out first.

    I assume that if we put Titles, RT Keys and graphics in a different Bin from the one being purged, all will be fine. Correct?

     

    Thanks, JP

    Unity LANshare [v4.1.6] with ZX MediaArray (2TB)fiber networked to 2 - HP xw-8000 Adrenaline [both with Nvidia Quadro FX1100] (1 has DNxcel HD board)running... [view my complete system specs]
  • Tue, Jul 22 2008 9:28 PM In reply to

    • BLKDOG
    • Top 10 Contributor
    • Joined on Thu, Oct 13 2005
    • Lansing, MI
    • Posts 13,869
    • Points 175,745
    • Avid Employee

    Re: Getting Rid of Unused Renders

    JP Redman:
    I assume that if we put Titles, RT Keys and graphics in a different Bin from the one being purged, all will be fine. Correct?

    No JP as you will be deleting files from you HDs and not your bins. If you want to keep any precomputes, like titles, etc., after you "Reverse Selection", choose "Sift Selected" then highlight the Titles, etc, you want to keep in your bin and choose "Select Media Relatives" again from the BIN menu. Once the media is selected, click on the Media Tool and choose "Reverse Selection" again and then delete.

    Project Manager, Avid Professional Services Group

    FCP2Avid

  • Tue, Jul 22 2008 10:03 PM In reply to

    • fiendish
    • Top 200 Contributor
    • Joined on Thu, Oct 13 2005
    • London
    • Posts 233
    • Points 2,835

    Re: Getting Rid of Unused Renders

    Or you could simply 'Lock' all your graphic imports by highligting them in the bin and using the 'lock bin selection' command. I forget which menu it's in unfortunately.

    xw8600 Dual Quad 3ghz - MC 3.0.5 / QT 7.4.5 with Mojo SDI - 4gb RAM / Quadro 3700 and 3ware 9650SE Raid 5 [view my complete system specs]
  • Tue, Jul 22 2008 10:12 PM In reply to

    • Scott Carnegie
    • Top 50 Contributor
    • Joined on Thu, Oct 13 2005
    • Winnipeg, Manitoba
    • Posts 958
    • Points 11,630
    • Moderator: Avid Symphony Nitris
      Moderator: MCA PC

    Re: Getting Rid of Unused Renders

    That doesn't work with pre-computes, it will lock the master clip but still allow the pre-compute to be deleted.

    :: Laptop - Dell Inspiron 5160 - 3.2GHz - 1GB RAM :: Desktop - Asus P5GD2-Deluxe Mobo - Pentium 4 2.8GHz CPU - 2 x 1GB RAM - 3 x 250GB Maxtor... [view my complete system specs]

    "Don't go by my script, they're always wrong." - producer to me while editing

  • Tue, Jul 22 2008 10:35 PM In reply to

    • Larry Rubin
    • Top 10 Contributor
    • Joined on Thu, Oct 13 2005
    • Washington DC
    • Posts 6,166
    • Points 73,575
    • Moderator: Broadcast Newsroom

    Re: Getting Rid of Unused Renders

    Scott Carnegie:

    That doesn't work with pre-computes, it will lock the master clip but still allow the pre-compute to be deleted.

     

     Confirmed.

    Media Composer Adrenaline PC v 2.7.7 * Newscutter Adrenaline PC v 6.7.7 * XDCAM PDW-1500 & PDW1 * PDZ-1 XDCAM Browser * Sapphire 2.05 plug-in (single... [view my complete system specs]

    Larry Rubin

    Senior Editor

    The Pentagon Channel

    www.pentagonchannel.mil

Page 1 of 1 (9 items)