Latest post Thu, Jul 10 2008 4:16 PM by schecke. 2 replies.
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  • Wed, May 21 2008 8:13 PM

    • spacevybe
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    • Joined on Tue, May 20 2008
    • Los Angeles, CA
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    Sharing media across multiple projects

    I’ve worked on Unity a bunch of times, but always on a single project.  I’m about to start an 8 episode series, where it seems like the smartest workflow would be to make a separate project for each episode.  How should I handle the media bins so that all of the media is accessible from each project?  Should I ingest from one project and then copy the bin files to all the rest of the projects using the Finder?  Should I try to digitize each tape in the project that it will most likely be used for, and other editors can use the “Open Bin” feature if they want to use that media?  There will definitely be material that all the editors will need access to (b-roll, graphics, etc.).

     

  • Wed, May 21 2008 8:34 PM In reply to

    • Larry Rubin
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    Re: Sharing media across multiple projects

     I do this workflow regularly. I create a Common Elements project for material that will be used in all eight episodes, and then create individual episode projects, using the open bins command to access common elements material. That way, when any given episode project is deleted, all the material used in it from common elements remains online in the system.

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  • Thu, Jul 10 2008 4:16 PM In reply to

    • schecke
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    • Joined on Thu, Oct 13 2005
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    Re: Sharing media across multiple projects

    This is the same approach I've used when organizing my editors sessions.  Now I've been tasked with backing up the projects and I realize that the media will need to be resident on each workspace.  I think it would be easier to have it all on one workspace.

    What will happen if I try to consolidate clips in a Unity Bin to the workspace of my current project?  Would this be a smart approach to bring everything on the same workspace?

     

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