We are strictly a post house creating and repackaging content for ESPN and others. We do series with some documentary and specialty stuff as well. It does seem a bit lonely for us as well.
We have a couple on Interplay systems - 1 on ISIS and 1 on Unity Media Net. Our system is running fairly well and the editors are slowly re-thinking their processes.
Don't know if I can answer too many questions but I will try.
I also came in half way through the install and config process. We also had some guys from Avid setting our system up and we have a similiar workflow. We still use a lot of MPEG 50 but that will change in '08 to DnX145. We have quite a few Mojos and Adrenaline systems on both Unity and ISIS with one Nitris for finishing work and they all seem to get along fine. The big thing was making sure all components had the correct versions to work together. This was done before I arrived but I heard the stories.
Whenever we have random offline issues, I find it's an indexer issue. Sometimes I simply stop and restart the services on that workstation and on rare occasion that workstation loses the media table from the HAG. For the most part it runs pretty stable.
One of the paradigm shifts I am working with is getting our editors to use the Interplay window instead of opening a ton of bins. We find that using the IPlay window speeds everything up even editing in MPEG50. Another change is ingesting into Interplay insetad of Avid bins then checking in those bins. We've had a few glitches but keep working through them.
I will be very interested in hearing how the FCP integration goes. We have a couple of XSan servers here that all the Mac's talk to and would like to integrate them into out Interplay environment.
Finally, don't worry about sounding like a rookie. When I started here, I had not heard of Interplay.
starwipe:We work in both HD and SD though we're moving more and more towards HD and the library is being digitized at DNX145, then archived to our PetaSite while we edit with 15:1s proxies. When tapes come in, our I/O Ops ingest them on the day-of-the-week drives @ DNX145, then transcode them to a 15:1s proxy, archive the original hi-res media and delete the high res footage off Unity. The theory is that when shows are completed, we will do a partial restore. Right now partial restores are failing and we don't know why.
The big thing was making sure all components had the correct versions to work together. This was done before I arrived but I heard the stories.
Uh oh. This is something nobody has talked about so far - like what?
At the risk of sounding like a complete idiot, what's the HAG? Also, what indexer - is this a DS Media Indexer or is it something in Interplay?
One of the paradigm shifts I am working with is getting our editors to use the Interplay window instead of opening a ton of bins.
We've been struggling with this workflow. We are also having performance problems - lag, stutters, audio underruns and the like - maybe that's why.
We were told that bins may be unadvisable, nobody was clear on the why. All that our editors have been told is that creating a bin makes a duplicate listing in Access and it's one more thing for the Media Manager to keep track of. Do these duplicate listings slow the system down?
Another change is ingesting into Interplay insetad of Avid bins then checking in those bins.
Could this be affecting our performance as well?
I will be very interested in hearing how the FCP integration goes.
Me too! It's a long way off though since the FCP guy doesn't use the library, so integrating that suite is low priority. First we just need to get all the Avid systems talking to each other!
Doc Avid:What flavor of HD are you using, 1080 or 720? Thnx JDS
starwipe: The big thing was making sure all components had the correct versions to work together. This was done before I arrived but I heard the stories.Uh oh. This is something nobody has talked about so far - like what?All editors and stuff must be on the same Editor level version number wise. When we run Interplay .4 we had editors at .7 releases same goes for the connection manager etc. Whenever we have random offline issues, I find it's an indexer issue. Sometimes I simply stop and restart the services on that workstation and on rare occasion that workstation loses the media table from the HAG. For the most part it runs pretty stable. At the risk of sounding like a complete idiot, what's the HAG? Also, what indexer - is this a DS Media Indexer or is it something in Interplay?HAG stands for High Availability group and is indeed combined Interplay Isis stuff.One of the paradigm shifts I am working with is getting our editors to use the Interplay window instead of opening a ton of bins.We've been struggling with this workflow. We are also having performance problems - lag, stutters, audio underruns and the like - maybe that's why.We were told that bins may be unadvisable, nobody was clear on the why. All that our editors have been told is that creating a bin makes a duplicate listing in Access and it's one more thing for the Media Manager to keep track of. Do these duplicate listings slow the system down?Since the heart of any Interplay system is the indexer it will be noticeable that the more data you have to be tracked the slower the system will work. So when possible keep the duplicates as low as you can. "We" use the IP window frequently and only use bins for A: editors that can not work with the IP window (fixed that by training) and B: to store Sequences and media that has been imported on the client. The main use of masterclips is being done from the IP window which is really cool and fast. In some cases clients are still working on the rushes in Assist and that automatically updates in the IP window which is very handy as well.Another change is ingesting into Interplay instead of Avid bins then checking in those bins. Could this be affecting our performance as well?Should not be of influence but since we are all on new territory i will not state it does not affect I will be very interested in hearing how the FCP integration goes. Me too! It's a long way off though since the FCP guy doesn't use the library, so integrating that suite is low priority. First we just need to get all the Avid systems talking to each other!
All editors and stuff must be on the same Editor level version number wise. When we run Interplay .4 we had editors at .7 releases same goes for the connection manager etc.
Whenever we have random offline issues, I find it's an indexer issue. Sometimes I simply stop and restart the services on that workstation and on rare occasion that workstation loses the media table from the HAG. For the most part it runs pretty stable. At the risk of sounding like a complete idiot, what's the HAG? Also, what indexer - is this a DS Media Indexer or is it something in Interplay?
HAG stands for High Availability group and is indeed combined Interplay Isis stuff.
One of the paradigm shifts I am working with is getting our editors to use the Interplay window instead of opening a ton of bins.We've been struggling with this workflow. We are also having performance problems - lag, stutters, audio underruns and the like - maybe that's why.We were told that bins may be unadvisable, nobody was clear on the why. All that our editors have been told is that creating a bin makes a duplicate listing in Access and it's one more thing for the Media Manager to keep track of. Do these duplicate listings slow the system down?
Since the heart of any Interplay system is the indexer it will be noticeable that the more data you have to be tracked the slower the system will work. So when possible keep the duplicates as low as you can. "We" use the IP window frequently and only use bins for A: editors that can not work with the IP window (fixed that by training) and B: to store Sequences and media that has been imported on the client. The main use of masterclips is being done from the IP window which is really cool and fast. In some cases clients are still working on the rushes in Assist and that automatically updates in the IP window which is very handy as well.
Another change is ingesting into Interplay instead of Avid bins then checking in those bins. Could this be affecting our performance as well?
Another change is ingesting into Interplay instead of Avid bins then checking in those bins.
Should not be of influence but since we are all on new territory i will not state it does not affect
I will be very interested in hearing how the FCP integration goes. Me too! It's a long way off though since the FCP guy doesn't use the library, so integrating that suite is low priority. First we just need to get all the Avid systems talking to each other!
Dutch AV forumFCP2Avid I hear and I forget. I see and I remember. I do and I understand. - Confucius
timmiller:IThe difficult part is that we are not using Interplay yet and are waiting until after our major production period this year is over. Have any of you used the prolog player, browser player, or avid player? I'm not sure we are doing things right at all- based on previous posts. Everything we have (media standpoint) has been dig'd into bins through various projects, by multiple people. Biggest problem is to take our stock footage from 5 and 10 minute clips, down to 10 and 15 second clips, labeled appropiately, and with appropiate metadata to search from...huge learning curve. if we need to look again at IP at a stage just before things get heated up. I'm open, but not if it's going to create more issues and bugs that will slow down the editing process.
We are a facility rental company with Interplay and media Manager systems in use, depending on the client and the complexity of the job. Not necessarily news, but fast turnaround sports, reality TV and the like. We have found the earlier versions of Interplay to be problematic, especially checking in bins etc. Having said that, the latest versions of IP have improved significantly. We actually moved back our systems to Media Manager for a while as we had a lot of problems with freelance editors trying to get their head around Interplay. Training of your editors etc. is really key to it. We can teach Media manager for an editor in an hour, but Interplay is much more powerful and it offers so many ways to work that you need to have someone taught over a few days. Our problem is that often the editors turn up on the day of the job to start editing and they already have a ton of work to do, so us showing them how to use Interplay is the last thing they want to see! Interplay Assist works much better that the Media Manager Select player, and the ability to have a low res/high res version of files is great. We have used XDCAM proxies as our low res in some jobs, with some success until people started playing with Dynamic relink...IP is definitely a big memory hog on the workstations, and it does feel at times that it puts too much requirement on the editing workstation. Overall though, we do feel it coming along, but it is a steep learning curve for editors not used to a managed environment.
James Taylor
Videocraft Australia
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