"Rules are made to be broken."
You could follow all the rules above, and more, and you would end up with the look of something made in the forties (Orson Wells and a few others excepted). Which is not all bad, I suppose, but a bit dated. All the rules are meant to help the viewer follow along and focus on what you want him/her to focus on instead of being distracted by some technique that sticks out.
It is a good thing to be aware of those basic "rules" just like an artist learns to imitate the masters before launching out to his own style.
That said... I deal a lot with interviews, have been dealing with them for more years than I care to admint. I've never heard that rule about ums and ahs, but in practice that is pretty much what I do. I just try for a natural sound. A few ums and ahs are always left in but many of them are removed because it just feels right. If someone stammers a lot, they just come off as looking stupid on the screen. We are much more forgiving listening to someone live than we are listening to them on the screen. So if you look at my edits, much of an interview's content has many, many edits when covered by b-roll. Many times this is the only way to get any use out of an interview - if it were to play as on-camera, it would be too excruciating to sit through. But cleaned up and covered by b-roll it flows "naturally." And of course, you can't remove the ums and errrs and ahs when the subject is on-camera, which necessitates b-roll. Unless you love jump cuts. And there is another rule to be broken.
No shot shorter than 3 seconds? Never heard that one! And I don't think I have seen any film or TV program recently that adheres to that.
There are a lot of techniques that have sprung up in recent years. But it has been interesting to find myself watching some old film and notice that some of what I think of as "new" is really very old. Like camera movement. I keep thinking it is a newer trend to try to keep the camera in motion. I don't know where I got that idea, because when I look at old films, I notice the camera is moving a lot of the time. I think what has changed is the ease with which you can make this happen. You don't have to have a huge crew and a huge crane to move the camera, so we see that "classic" technique in much lower budget productions now.
It would be nice to keep this thread in the PC forum since it's the largest and has the most exposure... but I'm betting this gets moved pretty soon since it really is OT.
rfmeredith:And of course, you can't remove the ums and errrs and ahs when the subject is on-camera, which necessitates b-roll. Unless you love jump cuts.
Actually, I always cut 'umms' and 'errs' from on-camera shots whenever I can. I use a technique from editor Steve Audette (FRONTLINE), where you add a Fluid Morph transition effect to hide the cut. It only works if the camera is locked down and the subject doesn't move a whole lot at the cut.
James Burke mBlaze Multimedia Design, Inc. On Tape, On Disc, Online. The Spark Starts Here. www.mBlaze.com
I thought the 3 second rule was reserved for oreos dropped on the floor.
Getting advice about editorial from a news editor? Oh brother. There's a reason they're called "Hacks".
"Getting advice about editorial from a news editor? Oh brother. There's a reason they're called "Hacks"."
Now that was a low blow. If they were a wedding editor, then please, by all means use that...
My Two Cents .02Kent Brockman
"never cut to or from a moving shot,"
Not really a 'rule'. Cutting between moving shots can really add to impact and pacing.
"in an interview 'ums' and 'errs' are ok as long as the interviewee is in shot, but not when they are speaking over a cutaway."
Not a good rule to follow - especially in news were it could be taken as edited the interviewees original sentence.
"a shot must be a minimum of 3 seconds"
Previously discussed as it can add the pace, excitement and impact of a scene.Editing is less of 'rules' and more of 'feel'. What works in one genre will not necessarily work in another. And, as you know, the 'rules' are not 'rules'.. they are guides.
The eye and its focus are the strongest cues to how an edit should cut. Go see a live performance, a play or even concert, where multiple things occur at once, where actions and movement draw in your eye. Pay close attention to the lighting, particularly spotlights, and the way some things fall off into darkness when the audience should pay attention to a particular item or setting.
Then consider the way you take in the world. Watch a sporting event, or take in a nice day at an active park. At first, simply be there. Take it all in. Then replay the way you just viewed the world in your mind. Did you naturally take in the whole scene at once, then focus in on specific people or activities? Did you eventually settle on a specific topic (activity) and follow that? Did you then focus on specific elements of that activity? The frisbee itself, the way the girl's hair moved, or the smaller detail of the way the sun played on the grass?
Think back to the play or concert. Is not the lighting trying to emulate this natural focus of our mind and eye? Taking in a location, focusing on one area, and perhaps even one object, as the action and story unfolds?
Do you remember the early days of film, the use of the iris? That is the direct result of this action in a play to change the lighting. Now, we have multiple focal lengths, cut aways, and b-roll to change focus, not a darkening of the screen. But we are still ultimately try and emulate the way the world is taken in, and either try to play things out as naturally as possible, or jar the audience by shifting the order of things.
Of course the world is normally taken in with a wide overview, and perhaps a refocus down to whatever element.
But there are... unnatural moments... in life that we view and/or remember differently. I once stepped out of Port Authority to be greeted suddenly by the grim image of a shoeless, motionless, healthy looking man sprawled unnaturally on the stairs, quite dead. A runner caught by a bus on 41st street, thrown clear to the steps of the exit, his shoes and socks taking a different trajectory. But as I experienced this day, my first and only focus was this lifeless shell that was once a man. THEN I saw the police officer hurrying us along, then the block, then the shoes in the road, then the overview of a busy rush hour on 8th avenue, the sound of the city suddenly coming into my perception like a rush of water on a previously quiet stream.
So remember- you are unfolding things for very deliberate purposes. If you wish to follow the "prescription" of wide and on down, by all means, do so, your edit will seem natural and ease your audience into the scene. If however you are presenting the uncomfortable, the unusual or even the shocking, or perhaps simply want the audience to sit up and take notice in a different way, those rules no longer apply.
grayboy:I have had some training as a documentary film maker, call me a hack if you like but there are plenty of editors who find documentary editing far more creatively challenging than fiction, but thats a whole other argument
To clarify. Cutting a documentary that tells a compelling story takes a great deal of skill - see Ken Burns for reference. Mashing together a bunch of shots with no motivation other than it's 5:45 and they need the story for the 6pm news takes very little creative skill - aka "HACKing it together".
I understand what your driving at grayboy, however I don't think teaching editorial instincts can be done over the internet. Take the piano for instance, anyone can learn to play the individual notes. Anyone can string those notes together to play a song. But very few can play the piano with passion - to feel the emotion of the music. How would you go about describing how to play the piano with passion? As it relates to editorial consider that trimming an edit by as little as one or two frames can make a huge difference. Knowing whether to add 2 frames or subtract 2 frames takes experience or instincts. If you have the intincts you already know the answer. If you're seeking learn from experience you need to be seated next to a seasoned editor. Because "seeing is believing" or in this case seeing is learning. The internet can't teach you where to make the cut.
-------------------------- Kenton VanNatten Avid Editor "I'm not obsessed... I'm detail-oriented" --------------------------
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