I'd like to see these options! Vote YES to preseting audio track pans.
Michael.
The problem with this approach is that you can't tell which track is compromised by a static hit, or off mic situation. That's why I'd prefer to have the source window play eacy track properly panned (ie, left and right) and they I can choose which track to cut in and the that track would properly pan center when it lands on the timeline.
Please Avid. This isn't difficult stuff. But 5 years later I'm still dealing with manually center panning my clips after I've cut them into my sequence. Sucky.
Chris
I'd like to add my support for this as well. It would be invaluable to hear a full split of audio when playing source and then have it auto center when going into the timeline. That would be a HUGE time saver. But there would need to be an override for the intentional placement of stereo tracks.
Larry Rubin
Senior Editor
The Pentagon Channel
www.pentagonchannel.mil
When I load a stereo track into my source monitor, I get accurate separation. I just checked it. Drum beats on the Left side, white noise on the right. I can clearly hear which is happening on which channel.
Then when I select just the drums and insert that onto an audio track in the timeline, it plays Left-channel only (so I'd have to use the audio mix tool to center-pan it).
If I then go to my Settings under Audio, and set the Default Pan to Centered, the source playback mixes both channels equally together, but when I select a single track to insert onto the timeline it plays back centered as one would expect.
Is this what we're talking about here? The ability to hear clear and distinct separation in the Source Window, but having a little option switch somewhere in the settings to make a single audio track center-pan upon insertion onto a timeline?
If so, I motion for that feature to be included too.
Note:
I also just noticed that if I have the Audio Mix tool open when I'm playing the source window, any pan/level adjustments I make, are remembered even if the source clip/bin is closed. That's rather handy. Just play your source window, pick the channel that's good, mark the pan as center and any insertion into a timeline will be centered for you. Handy that. Never even thought to try that until now.
"When the waters are at their calmest, that's when folk most want to skim their pebbles." - Me
"Be water my friend." - Bruce Lee
malefunktion: Is this what we're talking about here? The ability to hear clear and distinct separation in the Source Window, but having a little option switch somewhere in the settings to make a single audio track center-pan upon insertion onto a timeline?
Yes, that's exactly what we're talking about. You've got lav mic on A1 and camera mic on A2, you have them split panned in the source, but you choose A1 for the timeline - you want it "auto-mono" as you edit it in. No additional strokes or clicks to do it.
And yes, you can preset any source clip's audio level when viewing it either in the source window, or in it's own pop-up window via the audio mixer, and the change will be saved to the clip in the bin. That feature goes back to the earliest versions of MC.
Larry Rubin: Yes, that's exactly what we're talking about. You've got lav mic on A1 and camera mic on A2, you have them split panned in the source, but you choose A1 for the timeline - you want it "auto-mono" as you edit it in. No additional strokes or clicks to do it. And yes, you can preset any source clip's audio level when viewing it either in the source window, or in it's own pop-up window via the audio mixer, and the change will be saved to the clip in the bin. That feature goes back to the earliest versions of MC.
Ahh, got it now. Just making sure I understood the feature request, and yeah, I didn't know about the audio mix tool being applicable on source monitor material. (Ahh the things I never got told in my editing class/units).
Did they give you any instruction on audio keyframing, automation, and rubberbanding?
Larry Rubin: Did they give you any instruction on audio keyframing, automation, and rubberbanding?
Bwahahahaha! Must be kidding right...? Oh my goodness, you're probably not.
I think a lot of what I know about Avid (now) comes from having my own copy to play with and screw up as much as I like... oh, and visiting this place quite a bit.
You know I hate to say this, but I'm seeing more and more prospective editors and shooters that have a shocking lack of the basic fundamentals in this business, so nothing would surprise me anymore. Especially after a recent interview with an editing candidate on behalf of a freelance client who, when the subject of time code came up said "What's time code?"
Excuse me while I go jump out a window...AAAAAAAAAAHHHHHHHHHH!!!!!!
{Splat}
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