Latest post Wed, Sep 13 2017 10:54 PM by Marianna. 1 replies.
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  • Wed, Sep 13 2017 12:15 PM

    • ugo1
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    • Joined on Thu, Jul 13 2006
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    Exception error

    Hi,

    i'm in the ending of a project and I start getting this error

    Ugo

    Memory stats: physical = 32435 MB, virtual = 134217727 MB, restriction = 0 MB

    WARNING: Requested LocateBuffer size 2048MB is the same as current size 2048MB.

    Set persistent image cache limit: 200.0 MB in C:/Users/Public/Documents/Avid Media Composer/AvidImageCache

    WARNING: Requested LocateBuffer size 2048MB is the same as current size 2048MB.

    AWin32Mixer::Open inputMixerID = 13

    DirectSound ADM running on Windows OS Version Major=6 Minor=2 Build=9200

    AWin32Mixer::Open inputMixerID = 13

     

    Created ADM Device : 1394 Audio

    AlertableTimer Win32 constructor, default system clock resolution min = 1, max = 1000000

    AlertableTimer Win32 constructor, default system clock resolution min = 1, max = 1000000

    AlertableTimer Win32 constructor, default system clock resolution min = 1, max = 1000000

    AlertableTimer Win32 constructor, default system clock resolution min = 1, max = 1000000

    MCBootstrap::gwhoami = 30

    AVX Library V1.5

    OpenGL implementation found:

    vendor = Brian Paul

    renderer = Mesa OffScreen16

    version = 1.5 Mesa 6.4

    This OpenGL implementation does not support hardware texture render

    dimensioni massime di rendering: = Canale 1920 x 1080 a 8 bit per pixel

     

    OpenGL implementation found:

    vendor = NVIDIA Corporation

    renderer = GeForce GTX 1080/PCIe/SSE2

    version = 4.5.0 NVIDIA 382.53

    This OpenGL implementation supports hardware texture render

     

    dimensioni massime di rendering: = Canale 1920 x 1080 a 8 bit per pixel

     

    AME CPU Buffer Deallocator Registered Successfully

    AME GPU Buffer Deallocator Registered Successfully

    Copie MonCon: GPU, CPU

    Tipo di trasferimento ACPL: OGL

    Modalità di trasferimento ACPL: NonOverlapped

    ACPL GPU VRAM Capacity: 8192MB

    Newer CPU<->GPU bus speeds detected (3.4959)

    AAF DLL loaded from : C:\Bin\Multimedia\Media Composer\AAFCOAPI.dll

    AAF DLL version : 1.1.6 (9195) [0]

    Avid Media Access: Device monitor successfully initialized

    DFM loaded. 76 entries initialized. Scripts directory 'C:\Bin\Multimedia\Media Composer\SupportingFiles\CodecToolkit_Config\'

     

    Failed to setup chained feature toggle from /AvidMediaEngine/QuickTimeMediaContainer/TruncateFractionalStarOffsetsToFullFramePrecharge to /QuickTimeMediaContainer/TruncateFractionalStarOffsetsToFullFramePrecharge. Second toggle is not registered.MSM directories:1

    LocalMDB::LoadMobsFromMDB() inCallback=0000000000000000 sourceOnle=FALSE

    mediaDirPath phyMobs logMobs

    "C:\Users\Public\Documents\Avid Media Composer\Avid_MediaFiles\" 0.00 sec

    total time=0.00 mobs=0

    Media Drives:

    OPERATION SYSTEM (C:), OSVolID = 67, 243617788 totalKB, 154341836 freeKB, 154040388 realFreeKB

    REELS (D:), OSVolID = 68, 976629756 totalKB, 591711968 freeKB, 590556281 realFreeKB

    RENDERING (E:), OSVolID = 69, 244197372 totalKB, 223928792 freeKB, 223491432 realFreeKB

    EXPORT E MAPS (F:), OSVolID = 70, 244197372 totalKB, 216987524 freeKB, 216563721 realFreeKB

    GAMES (G:), OSVolID = 71, 488385532 totalKB, 488163464 freeKB, 487210020 realFreeKB

    OTHER (I:), OSVolID = 73, 976760828 totalKB, 778156708 freeKB, 776636871 realFreeKB

    COM2: error (2) Impossibile trovare il file specificato.

     

    MAX_INDEXES_TO_READ set to 10240

    MXF Indexes in Memory changed to 524288000: Old Size 524288000

    In Init ARO Cmds

    MTSC state = 0The single frame player will be built for a length of 3600 frames

    MSMRescan() took: 0.058000s

    Set persistent image cache limit: 200.0 MB in C:/Users/Public/Documents/Avid Media Composer/AvidImageCache

    WARNING: Requested LocateBuffer size 2048MB is the same as current size 2048MB.

    The default render wait time is 50

    EWC Play is supported...

    PreReads will bias DueTime by 0.000000 seconds.

    PlayLoopThread::CheckForExceptions: Exception: StreamingPlayConsumer::ExecutePass TIMEOUT

    Exception caught in APlayer::Play - Exception: StreamingPlayConsumer::ExecutePass TIMEOUT

    Exception:

    @ Wed Sep 13 14:04:16 2017

     

    8.9.1.46710

    * Exception: StreamingPlayConsumer::ExecutePass TIMEOUT

     

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  • Wed, Sep 13 2017 10:54 PM In reply to

    • Marianna
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    Re: Exception error

    Ugo1

    Make sure all cards and cables to any attached devices like I/O etc. are seated firmly.  Check your Graphics card too.

    Also, this has been known to occur if your deck is playing back and outputting an HD format that does not match your project type format.  Example:  The deck is playing back and outputting 720p, but you project is 1080i.

    Note: It is now possible to mix framrates in Media Composer version 4.x and higher of the software. Even though it is possible to mix framerates in the timeline, the deck's output must match the project's format when capturing.

    Marianna

     

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