Just wondering if anyone has a good workflow for Multicaming big shoots. We have Two Sony F5s running with 7 Go Pros and Drones running. So up to 10 streams at once with various TOD Codes. This happens over 60 Days with 12hour shoot times as its a travelling Road Trip. A section of day looks like below....
Now the only Multicam method that works is Aux Timecode, add edits and sync. Which is hugely time consuming. Collasping camera vision layers, adding P in P to each layer match frame and editing a new track is far faster, in the long run. Example below...
Now simply if we could multicam layers or sub masters, this would fix a huge workflow problem. Any reality tv program using multicam shoot must run into the same problems? Has anyone figuired a workflow?
On an iphone, so can't see your screen grabs.
If the recordings are free run TOD then I use auto sequence to get 1 video layer per camera which makes for easier sync.
Once synced I'll use PIP then export a 'multiviewer' pass and bring that back in and add as the top video layer. (Means, once grouped, I can do editorial looking at all cameras without overhead of trying to play them all.
Then use groupitforme to create groups from the sync map (I don't do a lot of reality so mostly I can group it myself).
Avid, Adobe, Resolve, Fusion, FCP7, FCPx, EVS, Tape, whatever.
EVS IPEdit and IPDirector bespoke training.
Sounds like a good idea, one low res mixdown. The second editor has a slower machine so would work well.
It is a big set up but the time saving over three month of post would be great.
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