Hello all,
Long time user of the forums, but changed jobs and so new user!
We've started to roll out Interplay across our edit suites but a common complaint I have from my editors is that although you can match frame within a sequence you can't find bin as it won't take you back to the interplay window.
As told by our Avid reseller we delete rushes bins from the system once media is ingested and the bin is checked in.
Is there a find bin equivalent for Avid Interplay?
We are running Avid Media composer on versions 6.5.2/4 on a mix of HP z220/420 and 820's and a couple of Mac workstations too.
Its the one thing i'm pestered the most about since we've switched half our suites across to Interplay???
Any Ideas?
Thanks alot guys
Ben
In short, "you're using it wrong".
The workflow I'd recommend is to have the editors check out the clips they need and put them into Bins in their project, then Match Frame>Find Bin will work for them.
Or Match Frame and use Interplay Search to locate the clip and Bin in Interplay.
It would be nice if Find Bin would invoke an Interplay Search, but because Interplay is basically an asset database, it doesn't work quite the same as Find Bin.
Kenton VanNatten | Avid Editor (for hire)
"I am not obsessed... I'm detail-oriented"
Yep - Kenton is correct.
Interplay is an excellent and important tool, but commonly misinterpreted by editors in this way.
Think of it this way -- interplay and the Interplay Window is like going to the grocery store to get food for the week. You never walk into the grocery store, grab a box of Cheerios, open it in the aisle and start eating, right? No, you check it out, take it home, put it on your own shelves, and then eat it privately.
Same thing with media. Go to the Interplay grocery store, get things, bring them into project bins, and then access them privately. This allows ALL of Media Composer's functionality to work.
Only a giant collaborative environment uses the Interplay window directly... like the X Games, or CBS News or whatever. But for the rest of us, it's simply a portal to get stuff and bring it local.
Sorry I misspoke - If you want ALL of Media Composer's functionality - including the Media Tool, then put the media into a bin and Consolidate or Transcode to a local drive. that's how we do it here in PBS land. We have engineers digitize things to interplay Workspaces, and then we consolidate the resulting media to local drives (in the evenings while we're home of course).
Editors are superheroes, cutting life together in a world that cuts itself apart.
Chris Bove' (Pixel Monkey)
Twitter: @heybove Blog for Craft Editors
WWLD (What Would Larry Do?) WWND (What Would Norman Do?) #AllisWell
Thank you for the advice guys really appreciate it,
When we moved to Interplay in Jan, we were told to have an ingest project for rushes and check in rushes to the relevant project and then from there tell editors to pull clips from the interplay window to avoid endless rushes bins.
Once rushes are in, should I then recreate rushes bins in the editors project to enable elements like Find Bin to work then? and so encourage editors to check in to the relevant paths for Edit producers etc to view cuts and the like? We have our Interplay project set up as below:
00 rushes
01 kit of parts (for GFX and Music etc)
02 Edits (normally sub folders here by episode)
03 Exports
04 Final offline cut
I would be interested to see how you guys who've been using it for longer attack Interplay in terms of best practices etc.
Thanks again fort the advice so far
One of my clients has just gotten Interplay, (just had full training last week). It's been a while since I've actively worked on an Interplay system, but I think what works best for one environment may not be suitable to another.
My plan with this client is to pretty much work exactly as we always have pre-Interplay. Footage gets ingested into whatever individual project and the only difference now is that Bins for that individual project get checked into Interplay. That way, if I'm working in ProjectA and need to use Find Bin for something from ProjectA, I have it - just like always. But, if I need something from ProjectB, then I go into Interplay Window and search for it (or drill down on the Projects directory tree to the ProjectB folder).
To me, the Interplay Window and it's directory tree should resemble the Avid project structure as closely as possible.
I can understand why it was suggested to have a single "ingest" project, but if your editors are needing to go back into the Bins ex post facto, then you may have to adjust the workflow a little.
Given that 'Find Bin' is such a well used tool you would think that 'Find in interplay window' would have been built in from early development.
Unfortunately, despite many requests, there is no such functionality.
Yes "Find i Interplay" would be a nice feature.
The best workflow seems to be:
- Match frame from the timeline- Ctrl-I to open the info window- Select and copy the clip name (hopefully unique)- Open Interplay Window- Paste the clip name into the search field and search- Right click on the the correct clip and choose "Open enclosing folders" and select the folder you want.
Kåre Nejmann
Danish Broadcasting Corporation - DRAarhus, Denmark
5 years on and still no:
‘find in interplay’
advanced search in Interplay Window (AND OR NOT etc)
sift offline clips from search results
modify clips (mainly set multichannel audio for me) within IW
edit direct from IW to timeline
find & manage duplicate media in IW or Access
Or have I missed something?
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